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  Responsibilities: â€‹â€‹

  • Worked for Saga levels, Maps, birds, props,Popups, levels- by creating Animations & Fx.
    in Unity,
    Maya, Spine and After effects.

  • Responsible for Characters, Birds / Props rigs
    all 2.5D/ 3D Animations and Prototypes.
    ​

  • Responsible for all NYBB OOH creatives.

  • Working closely with user acquisition team, marketing creative services to create user acquisition ads playable, game trailers/teasers for Angry Birds 2 by providing timely guidance and feedback to the outsourcing team on Animations and Involved in creating creative briefs, storyboards, Animations, Vfx and Trailers..

  • Responsible for getting more Installs to the Game.

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  Responsibilities:

  • Created 2D/3D Animations and VFX in Unity,
    Maya, Spine & AE for features/ levels & Maps.

  • Worked on Rigging & Skinning in Maya for
    character rigs and Props.

  • layering/ Exporting Symbols in Photoshop.

  • Done Prop Modelling & UV texturing in Maya

  • Tech Art - Art & Animation integration, Troubleshooting & Bug Fixing.

  • Reviewing Animators work and providing feed-
    back for AB2 Team.

  • Providing Support for AB2 Team.

  Responsibilities: 

  • Responsible for All Sega Collaborations in-house work & getting more Installs to the AB2 Game.

  • Created Rigs for Sega Characters.

  • Worked on Sega Characters Animation.

  • Worked on end card Videos for Marketing Creatives.

  •  UI Art & Animation integration, Troubleshooting & Bug Fixing in Unity.

  • ​Responsible for Gameplay Videos/ Gif's / Banners.

  • Reviewing Animations & giving feedback for OS vendors

  • Responsible for all NYBB OOH creatives.

  • Developing / Creating AE Templates.

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  Responsibilities:

  • Created Animations/Fx  for Symbols low-Mid-high, Feature Symbols- Bonus/Wild/ depends
    on the game. Multipliers, Big wins,
    Intro / Splash Screens.

  • Created 2.5D & 3D Animations in Unity, Maya, Spine & After effects for Intros & Features.

  • Worked on Rigging & Skinning in Maya.

  • layering/ Exporting Symbols in Photoshop.

  • Done Prop Modelling & UV texturing in Maya

  • Created VFX & Symbol Animations in Unity

  • Tech Art - Art & Animation integration, Troubleshooting & Bug Fixing.

  • Led Animators & Tech Artists

  • Reviewing Animations & giving feedback.

  • Completed the remote transition Successfully.

​

  Responsibilities: 

  • Created Animations in Cocos2d, Sprite Builder.

  • Created Visual Effects in Cocos2d & Sprite Builder

  • Created Animations/Fx  for Symbols low-Mid-high, Feature Symbols- Bonus/Wild/ depends on the game. Multipliers, Big wins, Intro / Splash Screens

  • Tech Art - Functional structure creation, CCBs Creation.

  • Tech Art - UI Art & Animation integration, Troubleshooting & Bug Fixing.

  • Led Animators & Tech Artists

  • Reviewing Animations & giving feedback.

wonka_slots1.jpeg
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  Responsibilities:

  • Created 2D  & 3D Animations / FX in Unity & Maya for Maps, Features & Levels.

  • Worked on Rigging & Skinning in Maya.

  • Prop Modelling & UV texturing in Maya.

  • Created VFX in Unity.

  • Tech Art - Art & Animation integration, Troubleshooting & Bug Fixing.

  • Led Animators & Tech Artists.

  • Reviewing Animations & giving feedback.

  • Completed transition Successfully in Eugene & Carlsbad.

  Responsibilities:

  • Created Animations/Fx  for Symbols low-Mid-high, Feature Symbols- Bonus/Wild/ dependson the game. Multipliers, Big wins, Intro / Splash Screens.

  • Created 2D  & 3D Animations / FX in Unity & Maya for Maps, Features & Levels.

  • Worked on Prop Modelling & UV texturing in Maya.

  • Created VFX in Unity

  • Tech Art - Art & Animation integration, Troubleshooting & Bug Fixing.

  • Led Animators & Tech Artists.

  • Reviewing Animations & giving feedback.

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woz_slots.jpeg

  Responsibilities: 

  • Created Animations/Fx  for Symbols low-Mid-high, Feature Symbols- Bonus/Wild/ dependson the game. Multipliers, Big wins, Intro / Splash Screens.

  • Created Animations in Cocos2d & Sprite Builder

  • Created Visual Effects in Cocos2d & Sprite Builder

  • Trained Tech artists.

  • Trained Animator in After effects

  • Led Animators & Tech Artists.

  • Reviewing Animations & giving feedback.

  • Completed the remote transition Successfully.

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  Responsibilities:

  • Created 2D Animations in Unity 

  • Created VFX in Unity

  • Tech Art - Art & Animation integration, Troubleshooting & Bug Fixing.

  • Mentored Animator

  • Game Mechanics/ Ideas.

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  Responsibilities:

  • Created 2D Animations in Unity 

  • Created VFX in Unity

  • Tech Art - Art & Animation integration, Troubleshooting & Bug Fixing.

  • Created Teasers

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  Responsibilities:

  • Created 2D Animations in Unity 

  • Created VFX in Unity

  • Tech Art - Art & Animation integration, Troubleshooting & Bug Fixing.

  • .Created Teasers

  Responsibilities:

  • Created 2D & 3D Animations in Unity & Maya

  • Worked on Rigging & Skinning in Maya

  • Worked on Prop Modelling & UV texturing in Maya

  • Created VFX in Unity

  • Tech Art - Art & Animation integration, Troubleshooting & Bug Fixing.

  • Led Tech Artist.

  • Completed transition Successfully in San Francisco.

  • Created around 40 Teasers/ Trailers using photoshop, Audacity & Aftereffects

  • Created Strategy game Creatives

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  Responsibilities:

  • Created 3D Animations in 3ds Max.

  • Worked on Trailer

  • Worked on Trailer Animatic in photoshop.

  • Created Farm simulation, Social network
    game Creatives.

  Responsibilities:

  • Created 3D Animations in 3ds Max/Maya.

  • Worked on Game Trailer.

  • Created loop cycles for all characters in Trailer

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  Responsibilities:

  • Created 3D Animations in Maya.

  • Created Facial Animations.

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  Responsibilities:

  • Created 3D Animations in Maya.

  • Russian Movie

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  Responsibilities:

  • Created 3D Animations in Maya.

  • Worked on Game Trailer.

  • Supervised  Animators

  • Created loop cycles for all characters in Trailer

  • Reviewing Animations & giving feedback.

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  Responsibilities:

  • Created 3D Animations in Maya.

  • Created Facial Animations.

  • Worked on lip-sync

  • TV- series

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  Responsibilities:

  • Created 3D Animations in Maya.

  • TV-series

  • Property of Technicolor.

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  Responsibilities:

  • Created 3D Animations in Maya.

  • Worked on Lip-sync.

  • Worked on Layout

  • Nickelodeon TV-series

  • Property of Technicolor.

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  Responsibilities:

  • Created Layout & 3D Animations in Maya.

  • Led  Animators

  • 6 All-time hit songs each 3 minutes.

  • Reviewing Animations & giving feedback.

  • Property of Laughing Lion Animations, Pvt ltd.

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  Responsibilities:

  • Created Layout & 3D Animations in Maya.

  • Supervised  75 Animators  (15*5 Teams)

  • 14* 3 minutes Episodes.

  • Reviewing Animations & giving feedback.

  • Property of Laughing Lion Animations, Pvt ltd.

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  Responsibilities:

  • Created 3D Animations in Maya as a Sr Animator.

  • Handled pilots, TV series, and done test projects for Clients like Disney, MoonScoop, Cepia, Microsoft, CSD, DreamWorks, Nick, Sony, Panda panther, Enanimation, etc..

  • Property of DQ Entertainment ltd.

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